(I do not want to remove these old works, because I feel it is important to look back on your previous work and see how far you have come to better appreciate my developing skillset)
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I've find another figure on my desk which I thought might be interesting to model, it is a very peculiar looking thing but it seemed a good challenge. Here is a blury picture of the figure (sorry):
So I did a basic outline of the creature in 3DSmax and again used poly editing to get the creature in the right "mold", this was the result:Imported the basic polymesh into Zbrush and add surface area and tweaked the model until it was to my liking:
So - when that was done with, I decided to try painting directly onto the model with the use of the RGB paint function - I also used alphas to get desired effects and masked certain portions to my liking:
All in all - I was really proud of how it came out, and thought it look close to the figure on my desk!
Thank you!
Lucas Sparks
Questions?
sparkslucas@yahoo.com
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