Saturday, October 12, 2013

Necros Hut (UDK Environment -- Blockin)

I've started this environment project now based on this concept:


I'll be modeling it for game-use in UDK -- less modular than my less project and will most likely be more dense as well -- but I'm looking forward to trying some different techniques.

Here is the blockin so far:

And I've put together the hut (still WIP and not complete):

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